common_1 text documentation
Should be almost everything besides some of the mobile stuff and some debug text. Removed VS stuff oops
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@@ -291,12 +291,12 @@ PrintTwoDigitNumberRightAlign:
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Text_WokeUpOak:
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; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
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text_far UnknownText_0x1bc29c
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text_far _OakTimeText1
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text_end
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Text_WhatTimeIsIt:
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; What time is it?
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text_far UnknownText_0x1bc2eb
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text_far _OakTimeText2
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text_end
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String_oclock:
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@@ -304,7 +304,7 @@ String_oclock:
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Text_WhatHrs:
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; What?@ @
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text_far UnknownText_0x1bc2fd
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text_far _OakTimeText3
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text_asm
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hlcoord 1, 16
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call DisplayHourOClock
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@@ -313,12 +313,12 @@ Text_WhatHrs:
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.QuestionMark:
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; ?
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text_far UnknownText_0x1bc305
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text_far _OakTimeText4
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text_end
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Text_HowManyMinutes:
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; How many minutes?
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text_far UnknownText_0x1bc308
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text_far _OakTimeText5
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text_end
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String_min:
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@@ -326,7 +326,7 @@ String_min:
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Text_WhoaMins:
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; Whoa!@ @
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text_far UnknownText_0x1bc31b
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text_far _OakTimeText6
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text_asm
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hlcoord 7, 14
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call DisplayMinutesWithMinString
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@@ -335,7 +335,7 @@ Text_WhoaMins:
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.QuestionMark:
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; ?
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text_far UnknownText_0x1bc323
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text_far _OakTimeText7
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text_end
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OakText_ResponseToSetTime:
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@@ -370,17 +370,17 @@ OakText_ResponseToSetTime:
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.overslept
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; ! I overslept!
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text_far UnknownText_0x1bc326
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text_far _OakTimeText8
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text_end
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.yikes
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; ! Yikes! I over- slept!
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text_far UnknownText_0x1bc336
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text_far _OakTimeText11
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text_end
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.sodark
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; ! No wonder it's so dark!
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text_far UnknownText_0x1bc34f
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text_far _OakTimeText12
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text_end
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TimeSetBackgroundGFX:
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@@ -534,7 +534,7 @@ SetDayOfWeek:
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.WhatDayIsItText:
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; What day is it?
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text_far UnknownText_0x1bc369
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text_far _OakTimeText13
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text_end
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.ConfirmWeekdayText:
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@@ -546,7 +546,7 @@ SetDayOfWeek:
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.IsIt:
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; , is it?
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text_far UnknownText_0x1bc37a
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text_far _OakTimeText14
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text_end
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InitialSetDSTFlag:
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