opentext and breeding

This commit is contained in:
PikalaxALT
2015-12-09 18:25:44 -05:00
parent 0c4bf512d0
commit a5a8364c35
291 changed files with 1938 additions and 1894 deletions

View File

@@ -26,7 +26,7 @@ BattleTower1F_MapScriptHeader:
if_equal $2, .priorityjump1
if_equal $3, .SkipEverything
if_equal $4, .SkipEverything
loadfont
opentext
writetext Text_WeveBeenWaitingForYou
waitbutton
closetext
@@ -45,7 +45,7 @@ BattleTower1F_MapScriptHeader:
end
MapBattleTower1FSignpost0Script:
loadfont
opentext
writetext Text_ReadBattleTowerRules
yesorno
iffalse UnknownScript_0x9e3e0
@@ -59,7 +59,7 @@ ReceptionistScript_0x9e3e2:
writebyte BATTLETOWERACTION_02 ; copybytetovar sBattleTowerChallengeState
special BattleTowerAction
if_equal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
loadfont
opentext
writetext Text_BattleTowerWelcomesYou
buttonsound
writebyte BATTLETOWERACTION_00 ; if new save file: bit 1, [sbe4f]
@@ -244,14 +244,14 @@ UnknownScript_0x9e550:
end
BattleTower_LeftWithoutSaving:
loadfont
opentext
writetext Text_BattleTower_LeftWithoutSaving
waitbutton
jump Script_BattleTowerHopeToServeYouAgain
YoungsterScript_0x9e55d:
faceplayer
loadfont
opentext
writetext Text_BattleTowerYoungster
waitbutton
closetext