condense tileset sprite palettes
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@@ -16,7 +16,12 @@ INCLUDE "macros/trade_anim.asm"
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INCLUDE "macros/tilesets.asm"
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RGB: MACRO
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rept _NARG / 3
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dw ((\3) << 10) + ((\2) << 5) + (\1)
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shift
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shift
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shift
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endr
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ENDM
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