Remove trailing whitespace
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@@ -873,7 +873,7 @@ _SaveData: ; 1509a
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; a) ErasePreviousSave (the process of erasing the save from a previous game file)
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; b) unused mobile functionality
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; It is not part of a regular save.
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ld a, BANK(sCrystalData)
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call GetSRAMBank
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ld hl, wCrystalData
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@@ -885,7 +885,7 @@ _SaveData: ; 1509a
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; BANK(sCrystalData), it instead overwrites the sixteen EventFlags starting at 1:a603 with
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; garbage from wd479. This isn't an issue, since ErasePreviousSave is followed by a regular
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; save that unwrites the garbage.
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ld hl, wd479
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ld a, [hli]
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ld [$a60e + 0], a
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@@ -902,10 +902,10 @@ _LoadData: ; 150b9
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ld de, wCrystalData
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ld bc, wCrystalDataEnd - wCrystalData
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call CopyBytes
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; This block originally had some mobile functionality to mirror _SaveData above, but instead it
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; (harmlessly) writes the aforementioned EventFlags to the unused wd479.
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ld hl, wd479
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ld a, [$a60e + 0]
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ld [hli], a
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