Split fourth-to-last byte of person_event into nybble arguments
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@@ -142,7 +142,7 @@ BattleTowerOutside_MapEventHeader:
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.PersonEvents:
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db 4
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person_event SPRITE_STANDING_YOUNGSTER, 16, 10, $7, 0, 0, -1, -1, (PAL_OW_RED << 4) | $80, 0, StandingYoungsterScript_0x9f85f, -1
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person_event SPRITE_BUENA, 15, 17, $2, 1, 1, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, BuenaScript_0x9f862, -1
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person_event SPRITE_SAILOR, 22, 16, $5, 0, 1, -1, -1, $0, 0, SailorScript_0x9f865, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
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person_event SPRITE_LASS, 28, 16, $3, 0, 0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, ObjectEvent, -1
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person_event SPRITE_STANDING_YOUNGSTER, 16, 10, $7, 0, 0, -1, -1, 8 + PAL_OW_RED, 0, 0, StandingYoungsterScript_0x9f85f, -1
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person_event SPRITE_BUENA, 15, 17, $2, 1, 1, -1, -1, 8 + PAL_OW_GREEN, 0, 0, BuenaScript_0x9f862, -1
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person_event SPRITE_SAILOR, 22, 16, $5, 0, 1, -1, -1, 0, 0, 0, SailorScript_0x9f865, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
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person_event SPRITE_LASS, 28, 16, $3, 0, 0, -1, -1, 8 + PAL_OW_GREEN, 0, 0, ObjectEvent, -1
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