Consistent code formatting: no redundant as and spaces after commas

This commit is contained in:
Remy Oukaour
2017-12-10 00:06:20 -05:00
parent 32ea595c47
commit ab7025a144
14 changed files with 61 additions and 61 deletions

View File

@@ -744,7 +744,7 @@ LoadNote: ; e83d1
sub [hl]
ld e, a
ld a, d
sbc a, 0
sbc 0
ld d, a
ld hl, Channel1PitchWheelTarget + 1 - Channel1
add hl, bc
@@ -766,7 +766,7 @@ LoadNote: ; e83d1
sub e
ld e, a
ld a, d
sbc a, 0
sbc 0
ld d, a
; ????
ld hl, Channel1PitchWheelTarget + 1 - Channel1
@@ -793,7 +793,7 @@ LoadNote: ; e83d1
sub [hl]
ld e, a
ld a, d
sbc a, 0
sbc 0
ld d, a
ld hl, Channel1PitchWheelTarget + 1 - Channel1
add hl, bc
@@ -1021,7 +1021,7 @@ ApplyPitchWheel: ; e84f9
sub e
ld e, a
ld a, d
sbc a, 0
sbc 0
ld d, a
; [Channel*Field0x25] *= 2
; if rollover: Frequency -= 1
@@ -1031,10 +1031,10 @@ ApplyPitchWheel: ; e84f9
add a
ld [hl], a
ld a, e
sbc a, 0
sbc 0
ld e, a
ld a, d
sbc a, 0
sbc 0
ld d, a
; Compare the dw at [Channel*PitchWheelTarget] to de.
; If frequency is lower, we're finished.
@@ -1378,7 +1378,7 @@ ParseMusicCommand: ; e870f
; reload command
ld a, [CurMusicByte]
; get command #
sub a, $d0 ; first command
sub $d0 ; first command
ld e, a
ld d, 0
; seek command pointer