Consistent code formatting: no redundant a
s and spaces after commas
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@@ -77,9 +77,9 @@ CheckPartyMove: ; c742
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ld a, [hl]
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and a
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jr z, .no
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cp a, -1
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cp -1
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jr z, .no
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cp a, EGG
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cp EGG
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jr z, .next
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ld bc, PARTYMON_STRUCT_LENGTH
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@@ -510,7 +510,7 @@ CheckDirection: ; c9cb
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; Get player direction
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ld a, [PlayerDirection]
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and a, %00001100 ; bits 2 and 3 contain direction
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and %00001100 ; bits 2 and 3 contain direction
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rrca
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rrca
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ld e, a
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