Sync sprite and battle anim consts/labels (#1055)
* Sync sprite and battle anim consts/labels * Add `; 00` comments * Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
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@@ -1293,7 +1293,7 @@ UpdateTitleTrailSprite: ; unreferenced
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ret z
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ld e, a
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ld d, [hl]
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ld a, SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
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ld a, SPRITE_ANIM_OBJ_GS_TITLE_TRAIL
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call InitSpriteAnimStruct
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ret
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