Sync sprite and battle anim consts/labels (#1055)
* Sync sprite and battle anim consts/labels * Add `; 00` comments * Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
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@@ -311,7 +311,7 @@ EvolutionAnimation:
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.GenerateBallOfLight:
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push de
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depixel 9, 11
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ld a, SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
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ld a, SPRITE_ANIM_OBJ_EVOLUTION_BALL_OF_LIGHT
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call InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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