Sync sprite and battle anim consts/labels (#1055)
* Sync sprite and battle anim consts/labels * Add `; 00` comments * Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
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@@ -89,7 +89,7 @@ GameFreakPresentsInit:
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farcall ClearSpriteAnims
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depixel 10, 11, 4, 0
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ld a, SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
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ld a, SPRITE_ANIM_OBJ_GAMEFREAK_LOGO
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call InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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