Update some comments
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@@ -2606,7 +2606,7 @@ BattleBGEffect_GetNextDMGPal:
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BattleBGEffects_ClearLYOverrides:
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xor a
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BattleBGEffects_SetLYOverrides:
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ld hl, wLYOverrides ; wListPointer
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ld hl, wLYOverrides
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ld e, $99
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.loop1
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ld [hli], a
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@@ -1,4 +1,5 @@
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InitList:
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; This entire function is useless.
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ld a, [wInitListType]
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cp INIT_ENEMYOT_LIST
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