Sprite movement function labels

This commit is contained in:
PikalaxALT
2015-11-06 16:42:38 -05:00
parent 46e66077a5
commit ae2970d73b
226 changed files with 981 additions and 982 deletions

View File

@@ -143,6 +143,6 @@ BattleTowerOutside_MapEventHeader:
.PersonEvents:
db 4
person_event SPRITE_STANDING_YOUNGSTER, 12, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, StandingYoungsterScript_0x9f85f, -1
person_event SPRITE_BUENA, 11, 13, SPRITEMOVEDATA_02, 1, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, BuenaScript_0x9f862, -1
person_event SPRITE_BUENA, 11, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, BuenaScript_0x9f862, -1
person_event SPRITE_SAILOR, 18, 12, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, 0, 0, SailorScript_0x9f865, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
person_event SPRITE_LASS, 24, 12, SPRITEMOVEDATA_03, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, ObjectEvent, -1
person_event SPRITE_LASS, 24, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, ObjectEvent, -1