Sprite movement function labels

This commit is contained in:
PikalaxALT
2015-11-06 16:42:38 -05:00
parent 46e66077a5
commit ae2970d73b
226 changed files with 981 additions and 982 deletions

View File

@@ -272,4 +272,4 @@ OlivineLighthouse6F_MapEventHeader:
db 3
person_event SPRITE_JASMINE, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, JasmineScript_0x60b91, EVENT_OLIVINE_LIGHTHOUSE_JASMINE
person_event SPRITE_MONSTER, 8, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 0, 0, MonsterScript_0x60c3a, -1
person_event SPRITE_POKE_BALL, 4, 3, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x60c66, EVENT_OLIVINE_LIGHTHOUSE_6F_SUPER_POTION
person_event SPRITE_POKE_BALL, 4, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x60c66, EVENT_OLIVINE_LIGHTHOUSE_6F_SUPER_POTION