Sprite movement function labels

This commit is contained in:
PikalaxALT
2015-11-06 16:42:38 -05:00
parent 46e66077a5
commit ae2970d73b
226 changed files with 981 additions and 982 deletions

View File

@@ -402,7 +402,7 @@ PowerPlant_MapEventHeader:
.PersonEvents:
db 7
person_event SPRITE_OFFICER, 14, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, OfficerScript_0x188df5, -1
person_event SPRITE_GYM_GUY, 9, 2, SPRITEMOVEDATA_03, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, GymGuyScript_0x188e15, -1
person_event SPRITE_GYM_GUY, 9, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, GymGuyScript_0x188e15, -1
person_event SPRITE_GYM_GUY, 11, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, GymGuyScript_0x188e29, -1
person_event SPRITE_OFFICER, 3, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, OfficerScript_0x188e3d, -1
person_event SPRITE_GYM_GUY, 2, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, GymGuyScript_0x188e51, -1