Define constants for collision types
This commit is contained in:
15
main.asm
15
main.asm
@@ -508,7 +508,7 @@ CheckFacingTileForStd:: ; 1365b
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; Checks to see if the tile you're facing has a std script associated with it. If so, executes the script and returns carry.
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ld a, c
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ld de, 3
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ld hl, .table1
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ld hl, TileCollisionStdScripts
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call IsInArray
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jr nc, .notintable
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@@ -529,16 +529,7 @@ CheckFacingTileForStd:: ; 1365b
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xor a
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ret
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.table1
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dbw $91, magazinebookshelf
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dbw $93, pcscript
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dbw $94, radio1
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dbw $95, townmap
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dbw $96, merchandiseshelf
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dbw $97, tv
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dbw $9d, window
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dbw $9f, incenseburner
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db -1 ; end
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INCLUDE "data/collision_stdscripts.asm"
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Script_JumpStdFromRAM: ; 0x1369a
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jump wJumpStdScriptBuffer
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@@ -1952,7 +1943,7 @@ ScrollBGMapPalettes:: ; 4c03f
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INCLUDE "tilesets/palette_maps.asm"
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INCLUDE "tilesets/collision.asm"
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INCLUDE "data/collision_permissions.asm"
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EmptyAllSRAMBanks: ; 4cf1f
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ld a, $0
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