Use labels for script specials instead of constants/static values.

This commit is contained in:
yenatch
2015-02-11 15:03:42 -08:00
parent 8bc89189cc
commit b048ea0faf
110 changed files with 699 additions and 691 deletions

View File

@@ -28,7 +28,7 @@ JanineScript_0x195db9: ; 0x195db9
variablesprite $8, $28
variablesprite $9, $28
variablesprite $a, $27
special $005e
special Function14209
loadfont
writetext UnknownText_0x195feb
playsound SFX_GET_BADGE
@@ -61,7 +61,7 @@ FuschiaGym1Script_0x195e1b: ; 0x195e1b
applymovement $3, MovementData_0x195f27
faceplayer
variablesprite $7, $28
special $005e
special Function14209
UnknownScript_0x195e2c: ; 0x195e2c
faceplayer
loadfont
@@ -98,7 +98,7 @@ FuschiaGym2Script_0x195e55: ; 0x195e55
applymovement $4, MovementData_0x195f27
faceplayer
variablesprite $8, $28
special $005e
special Function14209
UnknownScript_0x195e66: ; 0x195e66
faceplayer
loadfont
@@ -135,7 +135,7 @@ FuschiaGym3Script_0x195e8f: ; 0x195e8f
applymovement $5, MovementData_0x195f27
faceplayer
variablesprite $9, $28
special $005e
special Function14209
UnknownScript_0x195ea0: ; 0x195ea0
faceplayer
loadfont
@@ -172,7 +172,7 @@ FuschiaGym4Script_0x195ec9: ; 0x195ec9
applymovement $6, MovementData_0x195f27
faceplayer
variablesprite $a, $27
special $005e
special Function14209
UnknownScript_0x195eda: ; 0x195eda
faceplayer
loadfont