Use labels for script specials instead of constants/static values.

This commit is contained in:
yenatch
2015-02-11 15:03:42 -08:00
parent 8bc89189cc
commit b048ea0faf
110 changed files with 699 additions and 691 deletions

View File

@@ -106,15 +106,15 @@ UnknownScript_0x6cfac: ; 0x6cfac
writetext UnknownText_0x6d4c6
closetext
loadmovesprites
special $0030
special $0033
special Function8c0b6
special Functiond91
disappear $2
disappear $3
disappear $c
disappear $d
disappear $e
pause 15
special $0032
special Function8c0ab
dotrigger $2
clearevent $06d6
spriteface $4, $0
@@ -167,11 +167,11 @@ UnknownScript_0x6d091: ; 0x6d091
writetext UnknownText_0x6da97
closetext
loadmovesprites
special $002e
special $009d
special Function8c084
special Function1060a2
playsound SFX_FULL_HEAL
special $001b
special $0031
special Functionc658
special Function8c079
loadfont
writetext UnknownText_0x6daf7
closetext
@@ -292,7 +292,7 @@ VoltorbScript_0x6d101: ; 0x6d101
checkevent $06e2
iffalse UnknownScript_0x6d182
returnafterbattle
special $003c
special PlayMapMusic
applymovement $0, MovementData_0x6d28c
jump UnknownScript_0x6d184
; 0x6d12c
@@ -311,7 +311,7 @@ VoltorbScript_0x6d12c: ; 0x6d12c
checkevent $06e2
iffalse UnknownScript_0x6d182
returnafterbattle
special $003c
special PlayMapMusic
applymovement $0, MovementData_0x6d299
jump UnknownScript_0x6d184
; 0x6d157
@@ -330,7 +330,7 @@ VoltorbScript_0x6d157: ; 0x6d157
checkevent $06e2
iffalse UnknownScript_0x6d182
returnafterbattle
special $003c
special PlayMapMusic
applymovement $0, MovementData_0x6d2a4
jump UnknownScript_0x6d184
; 0x6d182