SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)

This commit is contained in:
Rangi
2018-02-01 15:06:06 -05:00
parent b54a7b7795
commit b2970e75f4
45 changed files with 99 additions and 253 deletions

View File

@@ -8,7 +8,7 @@
BattleTower1F_MapScripts:
db 2 ; scene scripts
scene_script .Scene0 ; SCENE_DEFAULT
scene_script .Scene1 ; SCENE_BATTLETOWER1F_NOTHING
scene_script .Scene1 ; SCENE_FINISHED
db 0 ; callbacks
@@ -36,7 +36,7 @@ BattleTower1F_MapScripts:
writebyte BATTLETOWERACTION_06
special BattleTowerAction
.SkipEverything:
setscene SCENE_BATTLETOWER1F_NOTHING
setscene SCENE_FINISHED
.Scene1:
end
@@ -82,7 +82,7 @@ Script_ChooseChallenge: ; 0x9e40f
setscene SCENE_DEFAULT
special TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
setscene SCENE_BATTLETOWER1F_NOTHING
setscene SCENE_FINISHED
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
special BattleTowerAction
special BattleTowerRoomMenu
@@ -209,7 +209,7 @@ continue:
setscene SCENE_DEFAULT
special TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
setscene SCENE_BATTLETOWER1F_NOTHING
setscene SCENE_FINISHED
writebyte BATTLETOWERACTION_06
special BattleTowerAction
writebyte BATTLETOWERACTION_12