SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)

This commit is contained in:
Rangi
2018-02-01 15:06:06 -05:00
parent b54a7b7795
commit b2970e75f4
45 changed files with 99 additions and 253 deletions

View File

@@ -12,7 +12,7 @@
BurnedTowerB1F_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; SCENE_DEFAULT
scene_script .DummyScene1 ; SCENE_BURNEDTOWERB1F_NOTHING
scene_script .DummyScene1 ; SCENE_FINISHED
db 1 ; callbacks
callback MAPCALLBACK_TILES, .LadderCallback
@@ -79,10 +79,10 @@ ReleaseTheBeasts:
disappear BURNEDTOWERB1F_SUICUNE1
waitsfx
special RestartMapMusic
setscene SCENE_BURNEDTOWERB1F_NOTHING
setscene SCENE_FINISHED
setevent EVENT_RELEASED_THE_BEASTS
special InitRoamMons
setmapscene ECRUTEAK_GYM, SCENE_ECRUTEAKGYM_NOTHING
setmapscene ECRUTEAK_GYM, SCENE_FINISHED
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setevent EVENT_ECRUTEAK_GYM_GRAMPS
@@ -94,7 +94,7 @@ ReleaseTheBeasts:
changeblock 6, 14, $1b ; ladder
reloadmappart
closetext
setscene SCENE_BURNEDTOWERB1F_NOTHING
setscene SCENE_FINISHED
end
BurnedTowerB1FEusine: