SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)

This commit is contained in:
Rangi
2018-02-01 15:06:06 -05:00
parent b54a7b7795
commit b2970e75f4
45 changed files with 99 additions and 253 deletions

View File

@@ -10,7 +10,7 @@
EcruteakGym_MapScripts:
db 2 ; scene scripts
scene_script .ForcedToLeave ; SCENE_DEFAULT
scene_script .DummyScene ; SCENE_ECRUTEAKGYM_NOTHING
scene_script .DummyScene ; SCENE_FINISHED
db 0 ; callbacks
@@ -41,7 +41,7 @@ MortyScript_0x99d58:
setflag ENGINE_FOGBADGE
checkcode VAR_BADGES
scall EcruteakGymActivateRockets
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_NOTHING
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_FINISHED
setevent EVENT_RANG_CLEAR_BELL_1
setevent EVENT_RANG_CLEAR_BELL_2
.FightDone: