SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
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@@ -5,7 +5,7 @@
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MrPokemonsHouse_MapScripts:
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db 2 ; scene scripts
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scene_script .MeetMrPokemon ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_MRPOKEMONSHOUSE_NOTHING
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scene_script .DummyScene ; SCENE_FINISHED
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db 0 ; callbacks
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@@ -123,7 +123,7 @@ MrPokemonsHouse_OakScript:
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setevent EVENT_RIVAL_NEW_BARK_TOWN
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setevent EVENT_PLAYERS_HOUSE_1F_NEIGHBOR
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clearevent EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
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setscene SCENE_MRPOKEMONSHOUSE_NOTHING
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setscene SCENE_FINISHED
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setmapscene CHERRYGROVE_CITY, SCENE_CHERRYGROVECITY_MEET_RIVAL
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setmapscene ELMS_LAB, SCENE_ELMSLAB_MEET_OFFICER
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specialphonecall SPECIALCALL_ROBBED
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