SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)

This commit is contained in:
Rangi
2018-02-01 15:06:06 -05:00
parent b54a7b7795
commit b2970e75f4
45 changed files with 99 additions and 253 deletions

View File

@@ -7,7 +7,7 @@
OlivineCity_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; SCENE_DEFAULT
scene_script .DummyScene1 ; SCENE_OLIVINECITY_NOTHING
scene_script .DummyScene1 ; SCENE_FINISHED
db 1 ; callbacks
callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -39,7 +39,7 @@ UnknownScript_0x1a8833:
applymovement PLAYER, MovementData_0x1a88f4
spriteface PLAYER, RIGHT
applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88db
setscene SCENE_OLIVINECITY_NOTHING
setscene SCENE_FINISHED
disappear OLIVINECITY_OLIVINE_RIVAL
special RestartMapMusic
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
@@ -64,7 +64,7 @@ UnknownScript_0x1a886b:
spriteface PLAYER, RIGHT
applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88e8
disappear OLIVINECITY_OLIVINE_RIVAL
setscene SCENE_OLIVINECITY_NOTHING
setscene SCENE_FINISHED
special RestartMapMusic
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
special LoadUsedSpritesGFX