Use new palette constants
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@@ -29,14 +29,14 @@ SpawnPlayer: ; 8029
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call GetMapObject
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ld hl, MAPOBJECT_COLOR
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add hl, bc
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ln e, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT
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ln e, PAL_NPC_RED, PERSONTYPE_SCRIPT
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ld a, [wPlayerSpriteSetupFlags]
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bit 2, a
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jr nz, .ok
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ld a, [PlayerGender]
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bit 0, a
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jr z, .ok
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ln e, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT
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ln e, PAL_NPC_BLUE, PERSONTYPE_SCRIPT
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.ok
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ld [hl], e
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