Use new palette constants
This commit is contained in:
@@ -94,6 +94,6 @@ CeladonDeptStore1F_MapEventHeader:
|
||||
|
||||
.PersonEvents:
|
||||
db 3
|
||||
person_event SPRITE_RECEPTIONIST, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x709e0, -1
|
||||
person_event SPRITE_RECEPTIONIST, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x709e0, -1
|
||||
person_event SPRITE_GENTLEMAN, 4, 11, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x709e3, -1
|
||||
person_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x709e6, -1
|
||||
person_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x709e6, -1
|
||||
|
Reference in New Issue
Block a user