Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -114,8 +114,8 @@ CeladonDeptStore3F_MapEventHeader:
.PersonEvents:
db 5
person_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1
person_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x70d31, -1
person_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x70d34, -1
person_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x70d3f, -1
person_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x70d4a, -1
person_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1
person_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x70d31, -1
person_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x70d34, -1
person_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x70d3f, -1
person_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x70d4a, -1