Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -63,5 +63,5 @@ CeruleanMart_MapEventHeader:
.PersonEvents:
db 3
person_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CeruleanMart_Clerk, -1
person_event SPRITE_COOLTRAINER_M, 6, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, CeruleanMart_CooltrainerM, -1
person_event SPRITE_COOLTRAINER_F, 2, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CeruleanMart_CooltrainerF, -1
person_event SPRITE_COOLTRAINER_M, 6, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, CeruleanMart_CooltrainerM, -1
person_event SPRITE_COOLTRAINER_F, 2, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeruleanMart_CooltrainerF, -1