Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -61,5 +61,5 @@ FightingDojo_MapEventHeader:
.PersonEvents:
db 2
person_event SPRITE_BLACK_BELT, 4, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, FightingDojoBlackBelt, -1
person_event SPRITE_BLACK_BELT, 4, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, FightingDojoBlackBelt, -1
person_event SPRITE_POKE_BALL, 1, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, FightingDojoFocusBand, EVENT_PICKED_UP_FOCUS_BAND