Split battle/ into data/ and engine/ components
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@@ -1,26 +1,18 @@
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; hMapEntryMethod values
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; MapSetupScripts indexes (see engine/map_setup.asm)
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; MapSetupScripts indexes (see data/maps/map_setup_scripts.asm)
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const_value SET $f1
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const MAPSETUP_WARP
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const MAPSETUP_CONTINUE
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const MAPSETUP_RELOADMAP
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const MAPSETUP_TELEPORT
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const MAPSETUP_DOOR
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const MAPSETUP_FALL
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const MAPSETUP_CONNECTION
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const MAPSETUP_LINKRETURN
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const MAPSETUP_TRAIN
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const MAPSETUP_SUBMENU
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const MAPSETUP_BADWARP
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const MAPSETUP_FLY
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; callback types
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const_value SET 1
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const MAPCALLBACK_TILES
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const MAPCALLBACK_OBJECTS
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const MAPCALLBACK_CMDQUEUE
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const MAPCALLBACK_SPRITES
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const MAPCALLBACK_NEWMAP
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const MAPSETUP_WARP ; f1
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const MAPSETUP_CONTINUE ; f2
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const MAPSETUP_RELOADMAP ; f3
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const MAPSETUP_TELEPORT ; f4
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const MAPSETUP_DOOR ; f5
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const MAPSETUP_FALL ; f6
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const MAPSETUP_CONNECTION ; f7
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const MAPSETUP_LINKRETURN ; f8
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const MAPSETUP_TRAIN ; f9
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const MAPSETUP_SUBMENU ; fa
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const MAPSETUP_BADWARP ; fb
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const MAPSETUP_FLY ; fc
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; MapSetupCommands indexes (see engine/map_setup.asm)
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; Names taken from Condensation water's scripting compendium
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@@ -73,3 +65,11 @@ const_value SET 1
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const map_text_scroll_off ; 2c
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const map_stop_script ; 2d
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map_end EQU -1
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; callback types
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const_value SET 1
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const MAPCALLBACK_TILES
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const MAPCALLBACK_OBJECTS
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const MAPCALLBACK_CMDQUEUE
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const MAPCALLBACK_SPRITES
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const MAPCALLBACK_NEWMAP
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