Split battle/ into data/ and engine/ components

This commit is contained in:
Remy Oukaour
2017-12-26 17:47:05 -05:00
parent 2f98c2032f
commit b5417fafec
170 changed files with 1790 additions and 1799 deletions

View File

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BattleCommand_PerishSong: ; 376c2
; perishsong
ld hl, PlayerSubStatus1
ld de, EnemySubStatus1
bit SUBSTATUS_PERISH, [hl]
jr z, .ok
ld a, [de]
bit SUBSTATUS_PERISH, a
jr nz, .failed
.ok
bit SUBSTATUS_PERISH, [hl]
jr nz, .enemy
set SUBSTATUS_PERISH, [hl]
ld a, 4
ld [PlayerPerishCount], a
.enemy
ld a, [de]
bit SUBSTATUS_PERISH, a
jr nz, .done
set SUBSTATUS_PERISH, a
ld [de], a
ld a, 4
ld [EnemyPerishCount], a
.done
call AnimateCurrentMove
ld hl, StartPerishText
jp StdBattleTextBox
.failed
call AnimateFailedMove
jp PrintButItFailed
; 376f8