Split engine/phone/phone_scripts.asm and phone_gossip.asm into individual files
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49
engine/phone/scripts/jack.asm
Normal file
49
engine/phone/scripts/jack.asm
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JackPhoneScript1:
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trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0
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checkflag ENGINE_JACK
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iftrue .WantsBattle
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farscall PhoneScript_AnswerPhone_Male
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checkflag ENGINE_JACK_MONDAY_MORNING
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iftrue .NotMonday
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checkcode VAR_WEEKDAY
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ifnotequal MONDAY, .NotMonday
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checktime MORN
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iftrue JackMondayMorning
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.NotMonday:
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farjump JackPhoneTips
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.WantsBattle:
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landmarktotext NATIONAL_PARK, MEM_BUFFER_2
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farjump JackWantsBattleScript
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JackPhoneScript2:
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trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0
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farscall PhoneScript_GreetPhone_Male
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farscall PhoneScript_Random2
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ifequal 0, JackBattleTrivia
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checkflag ENGINE_JACK
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iftrue .WaitingForBattle
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checkflag ENGINE_JACK_MONDAY_MORNING
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iftrue .WaitingForBattle
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farscall PhoneScript_Random2
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ifequal 0, JackWantsToBattle
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.WaitingForBattle:
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farscall PhoneScript_Random3
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ifequal 0, JackFindsRare
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farjump Phone_GenericCall_Male
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JackMondayMorning:
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setflag ENGINE_JACK_MONDAY_MORNING
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JackWantsToBattle:
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landmarktotext NATIONAL_PARK, MEM_BUFFER_2
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setflag ENGINE_JACK
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farjump PhoneScript_WantsToBattle_Male
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JackFindsRare:
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farjump Phone_CheckIfUnseenRare_Male
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JackBattleTrivia:
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farjump JackTriviaScript
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