Split engine/phone/phone_scripts.asm and phone_gossip.asm into individual files
This commit is contained in:
113
engine/phone/scripts/wade.asm
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113
engine/phone/scripts/wade.asm
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WadePhoneScript1:
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trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0
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checkflag ENGINE_WADE
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iftrue .WantsBattle
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farscall PhoneScript_AnswerPhone_Male
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checkflag ENGINE_WADE_TUESDAY_NIGHT
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iftrue .NotTuesday
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checkflag ENGINE_WADE_HAS_ITEM
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iftrue .HasItem
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checkcode VAR_WEEKDAY
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ifnotequal TUESDAY, .NotTuesday
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checktime NITE
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iftrue WadeTuesdayNight
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.NotTuesday:
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farscall PhoneScript_Random2
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ifequal 0, .NoContest
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checkflag ENGINE_DAILY_BUG_CONTEST
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iftrue .NoContest
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checkcode VAR_WEEKDAY
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ifequal TUESDAY, .ContestToday
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ifequal THURSDAY, .ContestToday
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ifequal SATURDAY, .ContestToday
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.NoContest:
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farjump UnknownScript_0xa0938
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.ContestToday:
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farjump PhoneScript_BugCatchingContest
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.WantsBattle:
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landmarktotext ROUTE_31, MEM_BUFFER_2
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farjump UnknownScript_0xa0a50
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.HasItem:
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landmarktotext ROUTE_31, MEM_BUFFER_2
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farjump UnknownScript_0xa0ab5
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WadePhoneScript2:
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trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0
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farscall PhoneScript_GreetPhone_Male
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farscall PhoneScript_Random2
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ifequal 0, .NoContest
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checkflag ENGINE_DAILY_BUG_CONTEST
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iftrue .NoContest
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checkcode VAR_WEEKDAY
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ifequal TUESDAY, .ContestToday
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ifequal THURSDAY, .ContestToday
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ifequal SATURDAY, .ContestToday
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.NoContest:
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checkflag ENGINE_WADE
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iftrue .next
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checkflag ENGINE_WADE_TUESDAY_NIGHT
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iftrue .next
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checkflag ENGINE_WADE_HAS_ITEM
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iftrue .next
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farscall PhoneScript_Random2
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ifequal 0, WadeHasItem2
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checkflag ENGINE_FLYPOINT_GOLDENROD
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iffalse .next
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farscall PhoneScript_Random2
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ifequal 0, WadeWantsBattle2
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.next:
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farscall PhoneScript_Random3
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ifequal 0, WadeFoundRare
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farjump Phone_GenericCall_Male
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.ContestToday:
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farjump PhoneScript_BugCatchingContest
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WadeTuesdayNight:
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setflag ENGINE_WADE_TUESDAY_NIGHT
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WadeWantsBattle2:
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landmarktotext ROUTE_31, MEM_BUFFER_2
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setflag ENGINE_WADE
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farjump PhoneScript_WantsToBattle_Male
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WadeFoundRare:
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farjump Phone_CheckIfUnseenRare_Male
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WadeHasItem2:
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setflag ENGINE_WADE_HAS_ITEM
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landmarktotext ROUTE_31, MEM_BUFFER_2
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clearevent EVENT_WADE_HAS_BERRY
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clearevent EVENT_WADE_HAS_PSNCUREBERRY
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clearevent EVENT_WADE_HAS_PRZCUREBERRY
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clearevent EVENT_WADE_HAS_BITTER_BERRY
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random 4
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ifequal 0, .Berry
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ifequal 1, .PsnCureBerry
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ifequal 2, .PrzCureBerry
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ifequal 3, .Bitterberry
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.Berry:
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setevent EVENT_WADE_HAS_BERRY
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jump .FoundBerry
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.PsnCureBerry:
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setevent EVENT_WADE_HAS_PSNCUREBERRY
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jump .FoundBerry
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.PrzCureBerry:
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setevent EVENT_WADE_HAS_PRZCUREBERRY
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jump .FoundBerry
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.Bitterberry:
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setevent EVENT_WADE_HAS_BITTER_BERRY
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.FoundBerry:
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farjump PhoneScript_FoundItem_Male
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