Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
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@@ -55,7 +55,7 @@ AnimateMon_Unused: ; d003a
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pokeanim: MACRO
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rept _NARG
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; Workaround for a bug where macro args can't come after the start of a symbol
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if !def(\1_POKEANIM)
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if !DEF(\1_POKEANIM)
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\1_POKEANIM EQUS "PokeAnim_\1_"
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endc
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db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
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