Move some gfx files around, also clock reset fn

This commit is contained in:
PikalaxALT
2015-11-10 11:05:26 -05:00
parent d8cd991b35
commit ba05bfeafe
15 changed files with 511 additions and 489 deletions

View File

@@ -3922,7 +3922,7 @@ TryToRunAwayFromBattle: ; 3d8b3
ld a, [BattleMonItem]
ld [wd265], a
ld b, a
callab GetItem
callab GetItemHeldEffect
ld a, b
cp HELD_ESCAPE
pop de
@@ -4576,9 +4576,9 @@ UseOpponentItem:
call RefreshBattleHuds
callab GetOpponentItem
ld a, [hl]
ld [wd265], a
ld [wNamedObjectIndexBuffer], a
call GetItemName
callab Function27192
callab ConsumeHeldItem
ld hl, RecoveredUsingText
jp StdBattleTextBox
; 3ddc8
@@ -4741,7 +4741,7 @@ HandleStatBoostingHeldItems: ; 3de97
push bc
ld a, [bc]
ld b, a
callab GetItem
callab GetItemHeldEffect
ld hl, .StatUpItems
.loop
ld a, [hli]
@@ -5595,7 +5595,7 @@ BattleMenu_Run: ; 3e489
CheckAmuletCoin: ; 3e4a8
ld a, [BattleMonItem]
ld b, a
callab GetItem
callab GetItemHeldEffect
ld a, b
cp HELD_AMULET_COIN
ret nz
@@ -7247,12 +7247,12 @@ BoostStat: ; 3ed7c
Function3ed9f: ; 3ed9f
callab Functionfb4f2
callab LoadBattleFontsHPBar
ret
; 3eda6
Function3eda6: ; 3eda6
callab Functionfb50d
callab LoadHPBar
ret
; 3edad