Move some gfx files around, also clock reset fn
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@@ -2996,11 +2996,11 @@ SpeciesItemBoost: ; 353d1
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pop hl
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cp b
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jr z, .GetItem
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jr z, .GetItemHeldEffect
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cp c
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ret nz
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.GetItem
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.GetItemHeldEffect
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push hl
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call GetUserItem
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ld a, [hl]
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@@ -9679,7 +9679,7 @@ GetUserItem: ; 37db2
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ld hl, EnemyMonItem
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.go
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ld b, [hl]
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jp GetItem
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jp GetItemHeldEffect
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; 37dc1
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@@ -9692,11 +9692,11 @@ GetOpponentItem: ; 37dc1
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ld hl, BattleMonItem
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.go
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ld b, [hl]
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jp GetItem
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jp GetItemHeldEffect
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; 37dd0
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GetItem: ; 37dd0
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GetItemHeldEffect: ; 37dd0
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; Return the effect of item b in bc.
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ld a, b
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and a
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