More work interpreting the sprite engine
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@@ -828,7 +828,7 @@ Function81df4: ; 81df4
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ld [wd265], a
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predef GetTMHMMove
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ld a, [wd265]
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ld [wd262], a
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ld [wPutativeTMHMMove], a
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call GetMoveName
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hlcoord 10, 12
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call PlaceString
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