More work interpreting the sprite engine
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@@ -57,7 +57,7 @@ LearnMove: ; 6508
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pop hl
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.learn
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ld a, [wd262]
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ld a, [wPutativeTMHMMove]
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ld [hl], a
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ld bc, MON_PP - MON_MOVES
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add hl, bc
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