map_header → map_def; map_header_2 → map_data
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@@ -4,7 +4,7 @@ const_value set 2
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const OLIVINELIGHTHOUSE3F_YOUNGSTER
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const OLIVINELIGHTHOUSE3F_POKE_BALL
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OlivineLighthouse3F_MapScriptHeader:
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OlivineLighthouse3F_MapScripts:
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.SceneScripts:
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db 0
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@@ -112,7 +112,7 @@ GentlemanPrestonAfterBattleText:
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cont "like ONIX."
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done
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OlivineLighthouse3F_MapEventHeader:
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OlivineLighthouse3F_MapEvents:
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; filler
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db 0, 0
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