map_header → map_def; map_header_2 → map_data
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@@ -2,7 +2,7 @@ const_value set 2
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const TRAINERHOUSEB1F_RECEPTIONIST
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const TRAINERHOUSEB1F_CHRIS
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TrainerHouseB1F_MapScriptHeader:
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TrainerHouseB1F_MapScripts:
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.SceneScripts:
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db 1
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scene_script .DummyScene
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@@ -169,7 +169,7 @@ TrainerHouseB1FCalBeforeText:
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cont "could battle you."
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done
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TrainerHouseB1F_MapEventHeader:
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TrainerHouseB1F_MapEvents:
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; filler
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db 0, 0
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