Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style

This commit is contained in:
pikalaxalt
2016-04-10 14:42:14 -04:00
parent 46ead9b849
commit bf73772a56
537 changed files with 4562 additions and 4562 deletions

View File

@@ -30,7 +30,7 @@ PrintDayOfWeek: ; 5b05
ret
; 5b1c
.Days ; 5b1c
.Days: ; 5b1c
db "SUN@"
db "MON@"
db "TUES@"
@@ -40,7 +40,7 @@ PrintDayOfWeek: ; 5b05
db "SATUR@"
; 5b40
.Day ; 5b40
.Day: ; 5b40
db "DAY@"
; 5b44
@@ -270,7 +270,7 @@ SetDefaultBoxNames: ; 5ca6
jr c, .loop
ret
.Box
.Box:
db "BOX@"
; 5cd3
@@ -285,7 +285,7 @@ InitializeMagikarpHouse: ; 5cd3
ret
; 5ce3
.Ralph ; 5ce3
.Ralph: ; 5ce3
db "RALPH@"
; 5ce9
@@ -305,15 +305,15 @@ InitializeNPCNames: ; 5ce9
ld hl, .Green
ld de, GreensName
.Copy
.Copy:
ld bc, NAME_LENGTH
call CopyBytes
ret
.Rival db "???@"
.Red db "RED@"
.Green db "GREEN@"
.Mom db "MOM@"
.Rival: db "???@"
.Red: db "RED@"
.Green: db "GREEN@"
.Mom: db "MOM@"
; 5d23
InitializeWorld: ; 5d23
@@ -365,13 +365,13 @@ Continue: ; 5d65
call CloseWindow
jr .FailToLoad
.Check1Pass
.Check1Pass:
call Continue_CheckRTC_RestartClock
jr nc, .Check2Pass
call CloseWindow
jr .FailToLoad
.Check2Pass
.Check2Pass:
ld a, $8
ld [MusicFade], a
ld a, MUSIC_NONE % $100
@@ -394,10 +394,10 @@ Continue: ; 5d65
ld [hMapEntryMethod], a
jp FinishContinueFunction
.FailToLoad
.FailToLoad:
ret
.SpawnAfterE4
.SpawnAfterE4:
ld a, SPAWN_NEW_BARK
ld [DefaultSpawnpoint], a
call PostCreditsSpawn
@@ -460,7 +460,7 @@ ConfirmContinue: ; 5e34
scf
ret
.PressA
.PressA:
ret
; 5e48
@@ -496,7 +496,7 @@ FinishContinueFunction: ; 5e5d
jr z, .AfterRed
jp Reset
.AfterRed
.AfterRed:
call SpawnAfterRed
jr .loop
; 5e85
@@ -609,7 +609,7 @@ Continue_DisplayBadgesDexPlayerName: ; 5f1c
pop hl
ret
.Player
.Player:
db "<PLAYER>@"
; 5f40
@@ -794,7 +794,7 @@ NamePlayer: ; 0x6074
callba MovePlayerPicLeft
ret
.NewName
.NewName:
ld b, 1
ld de, PlayerName
callba NamingScreen
@@ -819,13 +819,13 @@ NamePlayer: ; 0x6074
bit 0, a
jr z, .Male
ld de, .Kris
.Male
.Male:
call InitName
ret
.Chris
.Chris:
db "CHRIS@@@@@@"
.Kris
.Kris:
db "KRIS@@@@@@@"
; 60e9
@@ -1127,7 +1127,7 @@ TitleScreenScene: ; 62a3
dw TitleScreenEnd
; 62b7
.NextScene ; Unreferenced
.NextScene: ; Unreferenced
ld hl, wJumptableIndex
inc [hl]
ret