Labels for the heal machine; spriteface constants.
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@@ -36,7 +36,7 @@ SailorScript_0x748c0: ; 0x748c0
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writetext UnknownText_0x74a55
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closetext
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loadmovesprites
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spriteface $2, $0
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spriteface $2, DOWN
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pause 10
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playsound SFX_EXIT_BUILDING
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disappear $2
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@@ -74,12 +74,12 @@ UnknownScript_0x74919: ; 0x74919
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; 0x7491f
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UnknownScript_0x7491f: ; 0x7491f
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spriteface $4, $3
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spriteface $4, RIGHT
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checkevent $0000
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iftrue UnknownScript_0x7498b
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checkevent $0001
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iftrue UnknownScript_0x7498b
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spriteface $0, $2
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spriteface $0, LEFT
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loadfont
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checkevent $0030
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iffalse UnknownScript_0x7494e
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@@ -215,7 +215,7 @@ FishingGuruScript_0x74a01: ; 0x74a01
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writetext UnknownText_0x74bf4
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closetext
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loadmovesprites
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spriteface $5, $1
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spriteface $5, UP
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end
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; 0x74a0c
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@@ -225,7 +225,7 @@ FishingGuruScript_0x74a0c: ; 0x74a0c
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writetext UnknownText_0x74c35
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closetext
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loadmovesprites
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spriteface $6, $1
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spriteface $6, UP
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end
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; 0x74a17
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@@ -235,7 +235,7 @@ YoungsterScript_0x74a17: ; 0x74a17
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writetext UnknownText_0x74c76
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closetext
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loadmovesprites
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spriteface $7, $0
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spriteface $7, DOWN
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end
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; 0x74a22
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@@ -245,7 +245,7 @@ CooltrainerFScript_0x74a22: ; 0x74a22
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writetext UnknownText_0x74ca2
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closetext
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loadmovesprites
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spriteface $8, $0
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spriteface $8, DOWN
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end
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; 0x74a2d
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