Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
This commit is contained in:
@@ -286,7 +286,7 @@ PlayerEvents: ; 9681f
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call RunMemScript
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jr c, .ok
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call DoMapTrigger
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call RunSceneScript
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jr c, .ok
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call CheckTimeEvents
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@@ -335,7 +335,7 @@ CheckTrainerBattle3: ; 96867
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; 96874
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CheckTileEvent: ; 96874
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; Check for warps, tile triggers or wild battles.
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; Check for warps, coord events, or wild battles.
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call CheckWarpConnxnScriptFlag
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jr z, .connections_disabled
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@@ -350,7 +350,7 @@ CheckTileEvent: ; 96874
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call CheckCoordEventScriptFlag
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jr z, .coord_events_disabled
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call CheckCurrentMapXYTriggers
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call CheckCurrentMapCoordEvents
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jr c, .coord_event
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.coord_events_disabled
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@@ -437,19 +437,19 @@ Dummy_CheckScriptFlags3Bit5: ; 968e4
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ret
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; 968ec
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DoMapTrigger: ; 968ec
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ld a, [wCurrMapTriggerCount]
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RunSceneScript: ; 968ec
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ld a, [wCurrMapSceneScriptCount]
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and a
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jr z, .nope
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ld c, a
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call CheckTriggers
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call CheckScenes
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cp c
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jr nc, .nope
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ld e, a
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ld d, 0
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ld hl, wCurrMapTriggerHeaderPointer
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ld hl, wCurrMapSceneScriptHeaderPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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@@ -559,9 +559,9 @@ CheckAPressOW: ; 96999
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ret z
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call TryObjectEvent
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ret c
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call TryReadSign
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call TryBGEvent
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ret c
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call CheckFacingTileEvent
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call TryTileCollisionEvent
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ret c
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xor a
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ret
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@@ -617,14 +617,14 @@ TryObjectEvent: ; 969b5
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ret
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.pointers
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dbw PERSONTYPE_SCRIPT, .script
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dbw PERSONTYPE_ITEMBALL, .itemball
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dbw PERSONTYPE_TRAINER, .trainer
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dbw OBJECTTYPE_SCRIPT, .script
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dbw OBJECTTYPE_ITEMBALL, .itemball
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dbw OBJECTTYPE_TRAINER, .trainer
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; the remaining four are dummy events
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dbw PERSONTYPE_3, .three
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dbw PERSONTYPE_4, .four
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dbw PERSONTYPE_5, .five
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dbw PERSONTYPE_6, .six
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dbw OBJECTTYPE_3, .three
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dbw OBJECTTYPE_4, .four
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dbw OBJECTTYPE_5, .five
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dbw OBJECTTYPE_6, .six
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db -1
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; 96a04
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@@ -681,19 +681,19 @@ TryObjectEvent: ; 969b5
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ret
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; 96a38
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TryReadSign: ; 96a38
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call CheckFacingSign
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jr c, .IsSign
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TryBGEvent: ; 96a38
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call CheckFacingBGEvent
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jr c, .is_bg_event
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xor a
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ret
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.IsSign:
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.is_bg_event:
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ld a, [EngineBuffer3]
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ld hl, .signs
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ld hl, .bg_events
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rst JumpTable
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ret
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.signs
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.bg_events
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dw .read
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dw .up
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dw .down
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@@ -736,7 +736,7 @@ TryReadSign: ; 96a38
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ret
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.itemifset
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call CheckSignFlag
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call CheckBGEventFlag
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jp nz, .dontread
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call PlayTalkObject
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call GetMapScriptHeaderBank
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@@ -750,7 +750,7 @@ TryReadSign: ; 96a38
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ret
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.copy
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call CheckSignFlag
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call CheckBGEventFlag
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jr nz, .dontread
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call GetMapScriptHeaderBank
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ld de, EngineBuffer1
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@@ -759,12 +759,12 @@ TryReadSign: ; 96a38
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jr .dontread
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.ifset
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call CheckSignFlag
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call CheckBGEventFlag
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jr z, .dontread
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jr .thenread
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.ifnotset
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call CheckSignFlag
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call CheckBGEventFlag
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jr nz, .dontread
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.thenread
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@@ -785,7 +785,7 @@ TryReadSign: ; 96a38
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ret
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; 96ad8
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CheckSignFlag: ; 96ad8
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CheckBGEventFlag: ; 96ad8
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ld hl, EngineBuffer4
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ld a, [hli]
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ld h, [hl]
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@@ -50,11 +50,11 @@ LoadScriptBDE:: ; 97c4f
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ret
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; 97c5f
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CheckFacingTileEvent:: ; 97c5f
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TryTileCollisionEvent:: ; 97c5f
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call GetFacingTileCoord
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ld [EngineBuffer1], a
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ld c, a
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farcall CheckFacingTileForStd
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farcall CheckFacingTileForStdScript
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jr c, .done
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call CheckCutTreeTile
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@@ -283,30 +283,30 @@ CheckForHiddenItems: ; b8172
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ld a, [YCoord]
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add SCREEN_HEIGHT / 4
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ld [Buffer3], a
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; Get the pointer for the first signpost header in the map...
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ld hl, wCurrentMapSignpostHeaderPointer
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; Get the pointer for the first BG event header in the map...
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ld hl, wCurrMapBGEventHeaderPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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; ... before even checking to see if there are any signposts on this map.
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ld a, [wCurrentMapSignpostCount]
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; ... before even checking to see if there are any BG events on this map.
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ld a, [wCurrMapBGEventCount]
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and a
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jr z, .nosignpostitems
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; For i = 1:wCurrentMapSignpostCount...
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jr z, .nobgeventitems
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; For i = 1:wCurrMapBGEventCount...
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.loop
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; Store the counter in Buffer2, and store the signpost header pointer in the stack.
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; Store the counter in Buffer2, and store the BG event header pointer in the stack.
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ld [Buffer2], a
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push hl
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; Get the Y coordinate of the signpost.
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; Get the Y coordinate of the BG event.
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call .GetFarByte
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ld e, a
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; Is the Y coordinate of the signpost on the screen? If not, go to the next signpost.
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; Is the Y coordinate of the BG event on the screen? If not, go to the next BG event.
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ld a, [Buffer3]
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sub e
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jr c, .next
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cp SCREEN_HEIGHT / 2
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jr nc, .next
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; Is the X coordinate of the signpost on the screen? If not, go to the next signpost.
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; Is the X coordinate of the BG event on the screen? If not, go to the next BG event.
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call .GetFarByte
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ld d, a
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ld a, [Buffer4]
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@@ -314,9 +314,9 @@ CheckForHiddenItems: ; b8172
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jr c, .next
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cp SCREEN_WIDTH / 2
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jr nc, .next
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; Is this signpost a hidden item? If not, go to the next signpost.
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; Is this BG event a hidden item? If not, go to the next BG event.
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call .GetFarByte
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cp SIGNPOST_ITEM
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cp BGEVENT_ITEM
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jr nz, .next
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; Has this item already been found? If not, set off the Itemfinder.
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ld a, [Buffer1]
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@@ -332,16 +332,16 @@ CheckForHiddenItems: ; b8172
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jr z, .itemnearby
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.next
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; Restore the signpost header pointer and increment it by the length of a signpost header.
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; Restore the BG event header pointer and increment it by the length of a BG event header.
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pop hl
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ld bc, 5
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add hl, bc
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; Restore the signpost counter and decrement it. If it hits zero, there are no hidden items in range.
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; Restore the BG event counter and decrement it. If it hits zero, there are no hidden items in range.
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ld a, [Buffer2]
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dec a
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jr nz, .loop
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.nosignpostitems
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.nobgeventitems
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xor a
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ret
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@@ -1,5 +1,5 @@
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PersonActionPairPointers: ; 445f
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; entries correspond to PERSON_ACTION_* constants
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ObjectActionPairPointers: ; 445f
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; entries correspond to OBJECT_ACTION_* constants
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dw SetFacingStanding, SetFacingStanding
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dw SetFacingStandAction, SetFacingCurrent
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dw SetFacingStepAction, SetFacingCurrent
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@@ -154,7 +154,7 @@ Function437b: ; 437b
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jr nz, SetFacingStanding
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bit 5, [hl]
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jr nz, asm_4448
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ld de, PersonActionPairPointers ; use first column
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ld de, ObjectActionPairPointers ; use first column
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jr _HandleObjectAction
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; 4440
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@@ -164,7 +164,7 @@ Function4440: ; 4440
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bit INVISIBLE, [hl]
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jr nz, SetFacingStanding
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asm_4448
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ld de, PersonActionPairPointers + 2 ; use second column
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ld de, ObjectActionPairPointers + 2 ; use second column
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jr _HandleObjectAction
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; 444d
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@@ -631,7 +631,7 @@ MapObjectMovementPattern: ; 47dd
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call EndSpriteMovement
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STAND
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ld [hl], OBJECT_ACTION_STAND
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_05
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@@ -650,20 +650,20 @@ MapObjectMovementPattern: ; 47dd
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jp HandleMovementData
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.Movement0a:
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jp _GetMovementPerson
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jp _GetMovementObject
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.Movement0b:
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jp _GetMovementPerson
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jp _GetMovementObject
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.Movement0c:
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jp _GetMovementPerson
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jp _GetMovementObject
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.Movement0d:
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ld hl, Function5000
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jp HandleMovementData
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.Movement0e:
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jp _GetMovementPerson
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jp _GetMovementObject
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.Follow:
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ld hl, GetFollowerNextMovementByte
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@@ -781,7 +781,7 @@ MapObjectMovementPattern: ; 47dd
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ld [hl], STANDING
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STAND
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ld [hl], OBJECT_ACTION_STAND
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ret
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.MovementBigStanding:
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@@ -791,7 +791,7 @@ MapObjectMovementPattern: ; 47dd
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ld [hl], STANDING
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_BIG_SNORLAX
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ld [hl], OBJECT_ACTION_BIG_SNORLAX
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_04
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@@ -804,7 +804,7 @@ MapObjectMovementPattern: ; 47dd
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ld [hl], STANDING
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_BOUNCE
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ld [hl], OBJECT_ACTION_BOUNCE
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_04
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@@ -828,7 +828,7 @@ MapObjectMovementPattern: ; 47dd
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.MovementSpinRepeat:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STAND
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ld [hl], OBJECT_ACTION_STAND
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ld hl, OBJECT_RANGE
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add hl, bc
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ld a, [hl]
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@@ -879,7 +879,7 @@ MapObjectMovementPattern: ; 47dd
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_SHADOW
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ld [hl], OBJECT_ACTION_SHADOW
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ld hl, OBJECT_STEP_DURATION
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add hl, de
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ld a, [hl]
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@@ -916,7 +916,7 @@ MapObjectMovementPattern: ; 47dd
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_EMOTE
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ld [hl], OBJECT_ACTION_EMOTE
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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ld [hl], 0
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@@ -936,7 +936,7 @@ MapObjectMovementPattern: ; 47dd
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_BOULDER_DUST
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ld [hl], OBJECT_ACTION_BOULDER_DUST
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ld hl, OBJECT_STEP_DURATION
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add hl, de
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ld a, [hl]
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@@ -980,7 +980,7 @@ MapObjectMovementPattern: ; 47dd
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_GRASS_SHAKE
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ld [hl], OBJECT_ACTION_GRASS_SHAKE
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ld hl, OBJECT_STEP_DURATION
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add hl, de
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ld a, [hl]
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@@ -1013,7 +1013,7 @@ MapObjectMovementPattern: ; 47dd
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call EndSpriteMovement
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_00
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ld [hl], OBJECT_ACTION_00
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ld hl, OBJECT_RANGE
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add hl, bc
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ld a, [hl]
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@@ -1053,7 +1053,7 @@ MapObjectMovementPattern: ; 47dd
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call UpdateTallGrassFlags
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STEP
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ld [hl], OBJECT_ACTION_STEP
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ld hl, wCenteredObject
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ld a, [hMapObjectIndexBuffer]
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cp [hl]
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@@ -1092,7 +1092,7 @@ SetRandomStepDuration: ; 4b2d
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ld [hl], STANDING
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STAND
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ld [hl], OBJECT_ACTION_STAND
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_03
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@@ -1245,7 +1245,7 @@ TeleportFrom: ; 4c18
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.DoSpin:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_SPIN
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ld [hl], OBJECT_ACTION_SPIN
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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dec [hl]
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@@ -1270,7 +1270,7 @@ TeleportFrom: ; 4c18
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.DoSpinRise:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_SPIN
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ld [hl], OBJECT_ACTION_SPIN
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ld hl, OBJECT_31
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add hl, bc
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inc [hl]
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@@ -1310,7 +1310,7 @@ TeleportTo: ; 4c89
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.InitWait:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_00
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ld [hl], OBJECT_ACTION_00
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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ld [hl], 16
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@@ -1341,7 +1341,7 @@ TeleportTo: ; 4c89
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.DoDescent:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_SPIN
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ld [hl], OBJECT_ACTION_SPIN
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ld hl, OBJECT_31
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add hl, bc
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inc [hl]
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@@ -1369,7 +1369,7 @@ TeleportTo: ; 4c89
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.DoFinalSpin:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_SPIN
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ld [hl], OBJECT_ACTION_SPIN
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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dec [hl]
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@@ -1399,7 +1399,7 @@ Skyfall: ; 4d14
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.Init:
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_00
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ld [hl], OBJECT_ACTION_00
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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ld [hl], 16
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@@ -1411,7 +1411,7 @@ Skyfall: ; 4d14
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ret nz
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STEP
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ld [hl], OBJECT_ACTION_STEP
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ld hl, OBJECT_STEP_FRAME
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add hl, bc
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ld [hl], 0
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@@ -1496,9 +1496,9 @@ RockSmashStep: ; 4daf
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add hl, bc
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ld a, [hl]
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and %00000001
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ld a, PERSON_ACTION_STAND
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ld a, OBJECT_ACTION_STAND
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jr z, .yes
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ld a, PERSON_ACTION_00
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ld a, OBJECT_ACTION_00
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.yes
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ld hl, OBJECT_ACTION
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add hl, bc
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@@ -1511,9 +1511,9 @@ ReturnDigStep: ; 4dc8
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add hl, bc
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ld a, [hl]
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and %00000001
|
||||
ld a, PERSON_ACTION_SPIN
|
||||
ld a, OBJECT_ACTION_SPIN
|
||||
jr z, .yes
|
||||
ld a, PERSON_ACTION_SPIN_FLICKER
|
||||
ld a, OBJECT_ACTION_SPIN_FLICKER
|
||||
.yes
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
@@ -1819,7 +1819,7 @@ SkyfallTop: ; 4f83
|
||||
.Init:
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_SKYFALL
|
||||
ld [hl], OBJECT_ACTION_SKYFALL
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], 16
|
||||
@@ -1935,13 +1935,13 @@ Function5026: ; 5026
|
||||
ret
|
||||
; 5037
|
||||
|
||||
_GetMovementPerson: ; 5037
|
||||
ld hl, GetMovementPerson
|
||||
_GetMovementObject: ; 5037
|
||||
ld hl, GetMovementObject
|
||||
jp HandleMovementData
|
||||
; 503d
|
||||
|
||||
GetMovementPerson: ; 503d
|
||||
ld a, [wMovementPerson]
|
||||
GetMovementObject: ; 503d
|
||||
ld a, [wMovementObject]
|
||||
ret
|
||||
; 5041
|
||||
|
||||
@@ -2540,7 +2540,7 @@ RefreshPlayerSprite: ; 579d
|
||||
ret
|
||||
|
||||
.ok
|
||||
ld a, PERSON_ACTION_00
|
||||
ld a, OBJECT_ACTION_00
|
||||
ld [PlayerAction], a
|
||||
ret
|
||||
; 57ca
|
||||
|
@@ -60,8 +60,8 @@ MovementPointers: ; 5075
|
||||
dw Movement_set_sliding ; 39
|
||||
dw Movement_remove_fixed_facing ; 3a
|
||||
dw Movement_fix_facing ; 3b
|
||||
dw Movement_show_person ; 3c
|
||||
dw Movement_hide_person ; 3d
|
||||
dw Movement_show_object ; 3c
|
||||
dw Movement_hide_object ; 3d
|
||||
dw Movement_step_sleep_1 ; 3e
|
||||
dw Movement_step_sleep_2 ; 3f
|
||||
dw Movement_step_sleep_3 ; 40
|
||||
@@ -73,7 +73,7 @@ MovementPointers: ; 5075
|
||||
dw Movement_step_sleep ; 46
|
||||
dw Movement_step_end ; 47
|
||||
dw Movement_48 ; 48
|
||||
dw Movement_remove_person ; 49
|
||||
dw Movement_remove_object ; 49
|
||||
dw Movement_step_loop ; 4a
|
||||
dw Movement_4b ; 4b
|
||||
dw Movement_teleport_from ; 4c
|
||||
@@ -130,7 +130,7 @@ Movement_step_dig: ; 5145
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_SPIN
|
||||
ld [hl], OBJECT_ACTION_SPIN
|
||||
call JumpMovementPointer
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
@@ -167,7 +167,7 @@ Movement_return_dig: ; 516a
|
||||
Movement_fish_got_bite: ; 5189
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_FISHING
|
||||
ld [hl], OBJECT_ACTION_FISHING
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_GOT_BITE
|
||||
@@ -181,7 +181,7 @@ Movement_rock_smash: ; 5196
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STAND
|
||||
ld [hl], OBJECT_ACTION_STAND
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_ROCK_SMASH
|
||||
@@ -191,7 +191,7 @@ Movement_rock_smash: ; 5196
|
||||
Movement_fish_cast_rod: ; 51ab
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_FISHING
|
||||
ld [hl], OBJECT_ACTION_FISHING
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
@@ -248,7 +248,7 @@ Movement_48: ; 51db
|
||||
ret
|
||||
; 51fd
|
||||
|
||||
Movement_remove_person: ; 51fd
|
||||
Movement_remove_object: ; 51fd
|
||||
call DeleteMapObject
|
||||
ld hl, wObjectFollow_Leader
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
@@ -265,7 +265,7 @@ Movement_remove_person: ; 51fd
|
||||
Movement_4b: ; 5210
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STAND
|
||||
ld [hl], OBJECT_ACTION_STAND
|
||||
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
@@ -326,7 +326,7 @@ Movement_step_sleep_common: ; 5247
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STAND
|
||||
ld [hl], OBJECT_ACTION_STAND
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
@@ -346,7 +346,7 @@ Movement_step_bump: ; 525f
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_BUMP
|
||||
ld [hl], OBJECT_ACTION_BUMP
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
@@ -366,7 +366,7 @@ Movement_tree_shake: ; 5279
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_WEIRD_TREE
|
||||
ld [hl], OBJECT_ACTION_WEIRD_TREE
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
@@ -402,14 +402,14 @@ Movement_fix_facing: ; 52ae
|
||||
jp ContinueReadingMovement
|
||||
; 52b7
|
||||
|
||||
Movement_show_person: ; 52b7
|
||||
Movement_show_object: ; 52b7
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
res INVISIBLE, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 52c0
|
||||
|
||||
Movement_hide_person: ; 52c0
|
||||
Movement_hide_object: ; 52c0
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
set INVISIBLE, [hl]
|
||||
@@ -458,7 +458,7 @@ TurnHead: ; 52ee
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STAND
|
||||
ld [hl], OBJECT_ACTION_STAND
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
@@ -733,7 +733,7 @@ TurnStep: ; 5400
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STEP
|
||||
ld [hl], OBJECT_ACTION_STEP
|
||||
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
@@ -746,7 +746,7 @@ NormalStep: ; 5412
|
||||
call UpdateTallGrassFlags
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STEP
|
||||
ld [hl], OBJECT_ACTION_STEP
|
||||
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
@@ -784,7 +784,7 @@ TurningStep: ; 5446
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_SPIN
|
||||
ld [hl], OBJECT_ACTION_SPIN
|
||||
|
||||
ld hl, wCenteredObject
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
@@ -810,7 +810,7 @@ SlideStep: ; 5468
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STAND
|
||||
ld [hl], OBJECT_ACTION_STAND
|
||||
|
||||
ld hl, wCenteredObject
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
@@ -842,7 +842,7 @@ JumpStep: ; 548a
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], PERSON_ACTION_STEP
|
||||
ld [hl], OBJECT_ACTION_STEP
|
||||
|
||||
call SpawnShadow
|
||||
|
||||
|
@@ -35,7 +35,7 @@ Function6ec1: ; 6ec1
|
||||
|
||||
push hl
|
||||
push bc
|
||||
call WillPersonBumpIntoSomeoneElse
|
||||
call WillObjectBumpIntoSomeoneElse
|
||||
pop bc
|
||||
pop hl
|
||||
ret c
|
||||
@@ -44,12 +44,12 @@ Function6ec1: ; 6ec1
|
||||
bit 5, [hl]
|
||||
jr nz, .bit_5
|
||||
push hl
|
||||
call HasPersonReachedMovementLimit
|
||||
call HasObjectReachedMovementLimit
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
push hl
|
||||
call IsPersonMovingOffEdgeOfScreen
|
||||
call IsObjectMovingOffEdgeOfScreen
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
@@ -269,7 +269,7 @@ CheckFacingObject:: ; 6fd9
|
||||
; 7009
|
||||
|
||||
|
||||
WillPersonBumpIntoSomeoneElse: ; 7009
|
||||
WillObjectBumpIntoSomeoneElse: ; 7009
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
@@ -391,7 +391,7 @@ IsNPCAtCoord: ; 7041
|
||||
ret
|
||||
; 70a4
|
||||
|
||||
HasPersonReachedMovementLimit: ; 70a4
|
||||
HasObjectReachedMovementLimit: ; 70a4
|
||||
ld hl, OBJECT_RADIUS
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@@ -451,7 +451,7 @@ HasPersonReachedMovementLimit: ; 70a4
|
||||
ret
|
||||
; 70ed
|
||||
|
||||
IsPersonMovingOffEdgeOfScreen: ; 70ed
|
||||
IsObjectMovingOffEdgeOfScreen: ; 70ed
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [XCoord]
|
||||
|
@@ -29,14 +29,14 @@ SpawnPlayer: ; 8029
|
||||
call GetMapObject
|
||||
ld hl, MAPOBJECT_COLOR
|
||||
add hl, bc
|
||||
ln e, PAL_NPC_RED, PERSONTYPE_SCRIPT
|
||||
ln e, PAL_NPC_RED, OBJECTTYPE_SCRIPT
|
||||
ld a, [wPlayerSpriteSetupFlags]
|
||||
bit 2, a
|
||||
jr nz, .ok
|
||||
ld a, [PlayerGender]
|
||||
bit 0, a
|
||||
jr z, .ok
|
||||
ln e, PAL_NPC_BLUE, PERSONTYPE_SCRIPT
|
||||
ln e, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT
|
||||
|
||||
.ok
|
||||
ld [hl], e
|
||||
@@ -55,7 +55,7 @@ PlayerObjectTemplate: ; 8071
|
||||
; A dummy map object used to initialize the player object.
|
||||
; Shorter than the actual amount copied by two bytes.
|
||||
; Said bytes seem to be unused.
|
||||
person_event SPRITE_CHRIS, -4, -4, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, PERSONTYPE_SCRIPT, 0, 0, -1
|
||||
object_event SPRITE_CHRIS, -4, -4, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, 0, -1
|
||||
|
||||
CopyDECoordsToMapObject:: ; 807e
|
||||
push de
|
||||
@@ -82,7 +82,7 @@ PlayerSpawn_ConvertCoords: ; 808f
|
||||
call CopyDECoordsToMapObject
|
||||
ret
|
||||
|
||||
WritePersonXY:: ; 80a1
|
||||
WriteObjectXY:: ; 80a1
|
||||
ld a, b
|
||||
call CheckObjectVisibility
|
||||
ret c
|
||||
@@ -616,7 +616,7 @@ FollowNotExact:: ; 839e
|
||||
call CheckObjectVisibility
|
||||
ret c
|
||||
|
||||
; Person 2 is now in bc, person 1 is now in de
|
||||
; object 2 is now in bc, object 1 is now in de
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
|
@@ -82,10 +82,10 @@ ScriptCommandTable:
|
||||
dw Script_callasm ; 0e
|
||||
dw Script_special ; 0f
|
||||
dw Script_ptcallasm ; 10
|
||||
dw Script_checkmaptriggers ; 11
|
||||
dw Script_domaptrigger ; 12
|
||||
dw Script_checktriggers ; 13
|
||||
dw Script_dotrigger ; 14
|
||||
dw Script_checkmapscene ; 11
|
||||
dw Script_setmapscene ; 12
|
||||
dw Script_checkscene ; 13
|
||||
dw Script_setscene ; 14
|
||||
dw Script_writebyte ; 15
|
||||
dw Script_addvar ; 16
|
||||
dw Script_random ; 17
|
||||
@@ -175,14 +175,14 @@ ENDC
|
||||
dw Script_applymovement ; 69
|
||||
dw Script_applymovement2 ; 6a
|
||||
dw Script_faceplayer ; 6b
|
||||
dw Script_faceperson ; 6c
|
||||
dw Script_faceobject ; 6c
|
||||
dw Script_variablesprite ; 6d
|
||||
dw Script_disappear ; 6e
|
||||
dw Script_appear ; 6f
|
||||
dw Script_follow ; 70
|
||||
dw Script_stopfollow ; 71
|
||||
dw Script_moveperson ; 72
|
||||
dw Script_writepersonxy ; 73
|
||||
dw Script_moveobject ; 72
|
||||
dw Script_writeobjectxy ; 73
|
||||
dw Script_loademote ; 74
|
||||
dw Script_showemote ; 75
|
||||
dw Script_spriteface ; 76
|
||||
@@ -979,7 +979,7 @@ Script_cry:
|
||||
call PlayCry
|
||||
ret
|
||||
|
||||
GetScriptPerson:
|
||||
GetScriptObject:
|
||||
and a ; PLAYER?
|
||||
ret z
|
||||
cp LAST_TALKED
|
||||
@@ -990,21 +990,21 @@ GetScriptPerson:
|
||||
Script_setlasttalked:
|
||||
; script command 0x68
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld [hLastTalked], a
|
||||
ret
|
||||
|
||||
Script_applymovement:
|
||||
; script command 0x69
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
; data (MovementPointerLabelParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld c, a
|
||||
|
||||
ApplyMovement:
|
||||
@@ -1061,24 +1061,24 @@ Script_faceplayer:
|
||||
ld e, a
|
||||
ld a, [hLastTalked]
|
||||
ld d, a
|
||||
call ApplyPersonFacing
|
||||
call ApplyObjectFacing
|
||||
ret
|
||||
|
||||
Script_faceperson:
|
||||
Script_faceobject:
|
||||
; script command 0x6c
|
||||
; parameters:
|
||||
; person1 (SingleByteParam)
|
||||
; person2 (SingleByteParam)
|
||||
; object1 (SingleByteParam)
|
||||
; object2 (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
cp LAST_TALKED
|
||||
jr c, .ok
|
||||
ld a, [hLastTalked]
|
||||
.ok
|
||||
ld e, a
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
cp LAST_TALKED
|
||||
jr nz, .ok2
|
||||
ld a, [hLastTalked]
|
||||
@@ -1093,17 +1093,17 @@ Script_faceperson:
|
||||
add a
|
||||
ld e, a
|
||||
ld d, c
|
||||
call ApplyPersonFacing
|
||||
call ApplyObjectFacing
|
||||
ret
|
||||
|
||||
Script_spriteface:
|
||||
; script command 0x76
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
; facing (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
cp LAST_TALKED
|
||||
jr nz, .ok
|
||||
ld a, [hLastTalked]
|
||||
@@ -1113,10 +1113,10 @@ Script_spriteface:
|
||||
add a
|
||||
add a
|
||||
ld e, a
|
||||
call ApplyPersonFacing
|
||||
call ApplyObjectFacing
|
||||
ret
|
||||
|
||||
ApplyPersonFacing:
|
||||
ApplyObjectFacing:
|
||||
ld a, d
|
||||
push de
|
||||
call CheckObjectVisibility
|
||||
@@ -1179,10 +1179,10 @@ Script_variablesprite:
|
||||
Script_appear:
|
||||
; script command 0x6f
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
call _CopyObjectStruct
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
ld b, 0 ; clear
|
||||
@@ -1192,10 +1192,10 @@ Script_appear:
|
||||
Script_disappear:
|
||||
; script command 0x6e
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
cp LAST_TALKED
|
||||
jr nz, .ok
|
||||
ld a, [hLastTalked]
|
||||
@@ -1230,14 +1230,14 @@ ApplyEventActionAppearDisappear:
|
||||
Script_follow:
|
||||
; script command 0x70
|
||||
; parameters:
|
||||
; person2 (SingleByteParam)
|
||||
; person1 (SingleByteParam)
|
||||
; object2 (SingleByteParam)
|
||||
; object1 (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld b, a
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld c, a
|
||||
farcall StartFollow
|
||||
ret
|
||||
@@ -1248,15 +1248,15 @@ Script_stopfollow:
|
||||
farcall StopFollow
|
||||
ret
|
||||
|
||||
Script_moveperson:
|
||||
Script_moveobject:
|
||||
; script command 0x72
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
; x (SingleByteParam)
|
||||
; y (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld b, a
|
||||
call GetScriptByte
|
||||
add 4
|
||||
@@ -1267,32 +1267,32 @@ Script_moveperson:
|
||||
farcall CopyDECoordsToMapObject
|
||||
ret
|
||||
|
||||
Script_writepersonxy:
|
||||
Script_writeobjectxy:
|
||||
; script command 0x73
|
||||
; parameters:
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
cp LAST_TALKED
|
||||
jr nz, .ok
|
||||
ld a, [hLastTalked]
|
||||
.ok
|
||||
ld b, a
|
||||
farcall WritePersonXY
|
||||
farcall WriteObjectXY
|
||||
ret
|
||||
|
||||
Script_follownotexact:
|
||||
; script command 0x77
|
||||
; parameters:
|
||||
; person2 (SingleByteParam)
|
||||
; person1 (SingleByteParam)
|
||||
; object2 (SingleByteParam)
|
||||
; object1 (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld b, a
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
ld c, a
|
||||
farcall FollowNotExact
|
||||
ret
|
||||
@@ -1315,13 +1315,13 @@ Script_showemote:
|
||||
; script command 0x75
|
||||
; parameters:
|
||||
; bubble (SingleByteParam)
|
||||
; person (SingleByteParam)
|
||||
; object id (SingleByteParam)
|
||||
; time (DecimalParam)
|
||||
|
||||
call GetScriptByte
|
||||
ld [ScriptVar], a
|
||||
call GetScriptByte
|
||||
call GetScriptPerson
|
||||
call GetScriptObject
|
||||
cp LAST_TALKED
|
||||
jr z, .ok
|
||||
ld [hLastTalked], a
|
||||
@@ -1751,20 +1751,20 @@ Script_priorityjump:
|
||||
set 3, [hl]
|
||||
ret
|
||||
|
||||
Script_checktriggers:
|
||||
Script_checkscene:
|
||||
; script command 0x13
|
||||
|
||||
call CheckTriggers
|
||||
jr z, .no_triggers
|
||||
call CheckScenes
|
||||
jr z, .no_scene
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
.no_triggers
|
||||
.no_scene
|
||||
ld a, $ff
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
Script_checkmaptriggers:
|
||||
Script_checkmapscene:
|
||||
; script command 0x11
|
||||
; parameters:
|
||||
; map_group (SingleByteParam)
|
||||
@@ -1774,49 +1774,49 @@ Script_checkmaptriggers:
|
||||
ld b, a
|
||||
call GetScriptByte
|
||||
ld c, a
|
||||
call GetMapTrigger
|
||||
call GetMapSceneID
|
||||
ld a, d
|
||||
or e
|
||||
jr z, .no_triggers
|
||||
jr z, .no_scene
|
||||
ld a, [de]
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
.no_triggers
|
||||
.no_scene
|
||||
ld a, $ff
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
Script_dotrigger:
|
||||
Script_setscene:
|
||||
; script command 0x14
|
||||
; parameters:
|
||||
; trigger_id (SingleByteParam)
|
||||
; scene_id (SingleByteParam)
|
||||
|
||||
ld a, [MapGroup]
|
||||
ld b, a
|
||||
ld a, [MapNumber]
|
||||
ld c, a
|
||||
jr DoTrigger
|
||||
jr DoScene
|
||||
|
||||
Script_domaptrigger:
|
||||
Script_setmapscene:
|
||||
; script command 0x12
|
||||
; parameters:
|
||||
; map_group (MapGroupParam)
|
||||
; map_id (MapIdParam)
|
||||
; trigger_id (SingleByteParam)
|
||||
; scene_id (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
ld b, a
|
||||
call GetScriptByte
|
||||
ld c, a
|
||||
DoTrigger:
|
||||
call GetMapTrigger
|
||||
DoScene:
|
||||
call GetMapSceneID
|
||||
ld a, d
|
||||
or e
|
||||
jr z, .no_trigger
|
||||
jr z, .no_scene
|
||||
call GetScriptByte
|
||||
ld [de], a
|
||||
.no_trigger
|
||||
.no_scene
|
||||
ret
|
||||
|
||||
Script_copybytetovar:
|
||||
|
@@ -297,7 +297,7 @@ RadioTowerRocketsScript:
|
||||
clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
|
||||
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
|
||||
specialphonecall SPECIALCALL_WEIRDBROADCAST
|
||||
domaptrigger MAHOGANY_TOWN, $1
|
||||
setmapscene MAHOGANY_TOWN, $1
|
||||
end
|
||||
|
||||
BugContestResultsWarpScript:
|
||||
@@ -354,8 +354,8 @@ BugContestResults_DidNotLeaveMons
|
||||
waitbutton
|
||||
BugContestResults_CleanUp
|
||||
closetext
|
||||
dotrigger $0
|
||||
domaptrigger ROUTE_35_NATIONAL_PARK_GATE, $0
|
||||
setscene $0
|
||||
setmapscene ROUTE_35_NATIONAL_PARK_GATE, $0
|
||||
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
|
||||
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
|
||||
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
|
||||
|
@@ -12,8 +12,8 @@ SeenByTrainerScript:: ; 0xbe675
|
||||
showemote EMOTE_SHOCK, LAST_TALKED, 30
|
||||
callasm TrainerWalkToPlayer
|
||||
applymovement2 MovementBuffer
|
||||
writepersonxy LAST_TALKED
|
||||
faceperson PLAYER, LAST_TALKED
|
||||
writeobjectxy LAST_TALKED
|
||||
faceobject PLAYER, LAST_TALKED
|
||||
jump StartBattleWithMapTrainerScript
|
||||
|
||||
StartBattleWithMapTrainerScript: ; 0xbe68a
|
||||
|
@@ -3,7 +3,7 @@ HandleNewMap: ; 1045b0
|
||||
call Clearwc7e8
|
||||
call ResetMapBufferEventFlags
|
||||
call ResetFlashIfOutOfCave
|
||||
call GetCurrentMapTrigger
|
||||
call GetCurrentMapSceneID
|
||||
call ResetBikeFlags
|
||||
ld a, MAPCALLBACK_NEWMAP
|
||||
call RunMapCallback
|
||||
|
Reference in New Issue
Block a user