Renaming: (fix #412)

- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
This commit is contained in:
Remy Oukaour
2017-12-24 13:46:34 -05:00
parent 20d6c1d876
commit c05b7f41dd
427 changed files with 5206 additions and 5206 deletions

View File

@@ -5,7 +5,7 @@ const_value set 2
const BATTLETOWEROUTSIDE_LASS
BattleTowerOutside_MapScriptHeader:
.MapTriggers:
.SceneScripts:
db 0
.MapCallbacks:
@@ -137,16 +137,16 @@ BattleTowerOutside_MapEventHeader:
warp_def $9, $8, 1, BATTLE_TOWER_1F
warp_def $9, $9, 2, BATTLE_TOWER_1F
.XYTriggers:
.CoordEvents:
db 0
.Signposts:
.BGEvents:
db 1
signpost 10, 10, SIGNPOST_READ, MapBattleTowerOutsideSignpost0Script
bg_event 10, 10, BGEVENT_READ, MapBattleTowerOutsideSignpost0Script
.PersonEvents:
.ObjectEvents:
db 4
person_event SPRITE_STANDING_YOUNGSTER, 12, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, BattleTowerOutsideYoungsterScript, -1
person_event SPRITE_BUENA, 11, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, BattleTowerOutsideBuenaScript, -1
person_event SPRITE_SAILOR, 18, 12, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BattleTowerOutsideSailorScript, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
person_event SPRITE_LASS, 24, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, ObjectEvent, -1
object_event SPRITE_STANDING_YOUNGSTER, 12, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideYoungsterScript, -1
object_event SPRITE_BUENA, 11, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideBuenaScript, -1
object_event SPRITE_SAILOR, 18, 12, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideSailorScript, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
object_event SPRITE_LASS, 24, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1