Use const_skip and const_next macros for brevity
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@@ -1,5 +1,5 @@
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; decoration types
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const_value = 1
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const_def 1
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const DECO_PLANT
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const DECO_BED
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const DECO_CARPET
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@@ -8,7 +8,7 @@ const_value = 1
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const DECO_BIGDOLL
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; DecorationNames indexes (see data/decorations/names.asm)
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const_value = 1
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const_def 1
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const PUT_IT_AWAY
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const MAGNAPLANT
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const TROPICPLANT
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@@ -36,7 +36,7 @@ const_value = 1
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const GREEN_CARPET
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; DoDecorationAction2.DecoActions indexes (see engine/overworld/decorations.asm)
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const_value = 1
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const_def 1
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const SET_UP_BED
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const PUT_AWAY_BED
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const SET_UP_CARPET
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