more gfx-related labels
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28
main.asm
28
main.asm
@@ -6749,13 +6749,20 @@ GivePokerusAndConvertBerries: ; 2ed44
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ld a, [PartyCount]
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ld b, a
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ld de, PARTYMON_STRUCT_LENGTH
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; Check to see if any of your Pokemon already has Pokerus.
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; If so, sample its spread through your party.
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; This means that you cannot get Pokerus de novo while
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; a party member has an active infection.
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.loopMons
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ld a, [hl]
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and $f
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jr nz, .monHasActivePokerus
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jr nz, .TrySpreadPokerus
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add hl, de
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dec b
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jr nz, .loopMons
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; If we haven't been to Goldenrod City at least once,
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; prevent the contraction of Pokerus.
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ld hl, StatusFlags2
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bit 6, [hl]
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ret z
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@@ -6778,7 +6785,7 @@ GivePokerusAndConvertBerries: ; 2ed44
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ld a, [hl]
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and $f0
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ret nz ; if it already has pokerus, do nothing
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.randomPokerusLoop
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.randomPokerusLoop ; Simultaneously sample the strain and duration
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call Random
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and a
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jr z, .randomPokerusLoop
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@@ -6789,7 +6796,7 @@ GivePokerusAndConvertBerries: ; 2ed44
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and $7
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inc a
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.load_pkrs
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ld b, a
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ld b, a ; this should come before the label
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swap b
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and $3
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inc a
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@@ -6797,19 +6804,22 @@ GivePokerusAndConvertBerries: ; 2ed44
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ld [hl], a
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ret
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.monHasActivePokerus
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.TrySpreadPokerus
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call Random
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cp 1 + 33 percent
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ret nc ; 1/3 chance
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ld a, [PartyCount]
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cp 1
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ret z ; only one mon, nothing to do
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ld c, [hl]
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ld a, b
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cp $2
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cp 2
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jr c, .checkPreviousMonsLoop ; no more mons after this one, go backwards
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call Random
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cp $80
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cp 1 + 50 percent
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jr c, .checkPreviousMonsLoop ; 1/2 chance, go backwards
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.checkFollowingMonsLoop
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add hl, de
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@@ -6821,7 +6831,7 @@ GivePokerusAndConvertBerries: ; 2ed44
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ret z ; if mon has cured pokerus, stop searching
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dec b ; go on to next mon
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ld a, b
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cp $1
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cp 1
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jr nz, .checkFollowingMonsLoop ; no more mons left
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ret
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@@ -8188,14 +8198,14 @@ LinkMonStatsScreen: ; 4d319
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call ClearBGPalettes
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call MaxVolume
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callba LoadTradeScreenBorder
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callba Function4d354
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callba Link_WaitBGMap
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callba InitTradeSpeciesList
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callba Function28eff
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call WaitBGMap2
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ret
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; 4d354
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Function4d354: ; 4d354
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Link_WaitBGMap: ; 4d354
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call WaitBGMap
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call WaitBGMap2
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ret
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