Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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@@ -5,24 +5,24 @@
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VictoryRoadGate_MapScripts:
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def_scene_scripts
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scene_script .DummyScene0, SCENE_VICTORYROADGATE_BADGE_CHECK
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scene_script .DummyScene1, SCENE_VICTORYROADGATE_NOOP
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scene_script VictoryRoadGateNoop1Scene, SCENE_VICTORYROADGATE_BADGE_CHECK
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scene_script VictoryRoadGateNoop2Scene, SCENE_VICTORYROADGATE_NOOP
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def_callbacks
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.DummyScene0:
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VictoryRoadGateNoop1Scene:
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end
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.DummyScene1:
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VictoryRoadGateNoop2Scene:
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end
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VictoryRoadGateBadgeCheckScene:
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VictoryRoadGateBadgeCheckScript:
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turnobject PLAYER, LEFT
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sjump VictoryRoadGateBadgeCheckScript
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sjump _VictoryRoadGateBadgeCheckScript
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VictoryRoadGateOfficerScript:
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faceplayer
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VictoryRoadGateBadgeCheckScript:
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_VictoryRoadGateBadgeCheckScript:
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opentext
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writetext VictoryRoadGateOfficerText
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promptbutton
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@@ -109,7 +109,7 @@ VictoryRoadGate_MapEvents:
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warp_event 2, 7, ROUTE_28, 2
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def_coord_events
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coord_event 10, 11, SCENE_VICTORYROADGATE_BADGE_CHECK, VictoryRoadGateBadgeCheckScene
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coord_event 10, 11, SCENE_VICTORYROADGATE_BADGE_CHECK, VictoryRoadGateBadgeCheckScript
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def_bg_events
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