Harmonize home/ with pokegold

This commit is contained in:
Rangi
2020-06-16 15:49:32 -04:00
parent 7b2515d1e4
commit c552390a15
11 changed files with 49 additions and 42 deletions

View File

@@ -21,15 +21,15 @@ Reset::
_Start::
cp $11
jr z, .cgb
xor a
xor a ; FALSE
jr .load
.cgb
ld a, $1
ld a, TRUE
.load
ldh [hCGB], a
ld a, $1
ld a, TRUE
ldh [hSystemBooted], a
Init::
@@ -74,7 +74,7 @@ Init::
or c
jr nz, .ByteFill
ld sp, wStack
ld sp, wStackTop
; Clear HRAM
ldh a, [hCGB]
@@ -97,7 +97,7 @@ Init::
call ClearSprites
call ClearsScratch
ld a, BANK(GameInit) ; aka BANK(WriteOAMDMACodeToHRAM)
ld a, BANK(WriteOAMDMACodeToHRAM) ; aka BANK(GameInit)
rst Bankswitch
call WriteOAMDMACodeToHRAM
@@ -142,7 +142,7 @@ Init::
farcall StartClock
xor a
xor a ; SRAM_DISABLE
ld [MBC3LatchClock], a
ld [MBC3SRamEnable], a
@@ -160,7 +160,7 @@ Init::
call DelayFrame
predef InitSGBBorder ; SGB init
predef InitSGBBorder
call InitSound
xor a