callba/callab → farcall/callfar

This commit is contained in:
Remy Oukaour
2017-12-24 12:47:30 -05:00
parent d787c66374
commit c66d195089
170 changed files with 1751 additions and 1751 deletions

View File

@@ -18,12 +18,12 @@ Copyright_GFPresents: ; e4579
call SetPalettes
ld c, 10
call DelayFrames
callab Copyright
callfar Copyright
call WaitBGMap
ld c, 100
call DelayFrames
call ClearTileMap
callba GBCOnlyScreen
farcall GBCOnlyScreen
call .GetGFLogoGFX
.joy_loop
call JoyTextDelay
@@ -34,7 +34,7 @@ Copyright_GFPresents: ; e4579
bit 7, a
jr nz, .finish
call PlaceGameFreakPresents
callba PlaySpriteAnimations
farcall PlaySpriteAnimations
call DelayFrame
jr .joy_loop
@@ -78,7 +78,7 @@ Copyright_GFPresents: ; e4579
pop af
ld [rSVBK], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
call _InitSpriteAnimStruct
@@ -107,7 +107,7 @@ Copyright_GFPresents: ; e4579
; e465e
.StopGamefreakAnim: ; e465e
callba ClearSpriteAnims
farcall ClearSpriteAnims
call ClearTileMap
call ClearSprites
ld c, 16
@@ -253,7 +253,7 @@ GameFreakLogoScene2: ; e470d (39:470d)
add $20
.asm_e4723
ld e, a
callba BattleAnim_Sine_e
farcall BattleAnim_Sine_e
ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], e
@@ -368,7 +368,7 @@ CrystalIntro: ; e48ac
bit 7, a
jr nz, .done
call IntroSceneJumper
callba PlaySpriteAnimations
farcall PlaySpriteAnimations
call DelayFrame
jp .loop
@@ -499,7 +499,7 @@ IntroScene1: ; e495b (39:495b)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
call Intro_SetCGBPalUpdate
xor a
ld [wIntroSceneFrameCounter], a
@@ -638,7 +638,7 @@ IntroScene5: ; e4a7a (39:4a7a)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
call Intro_SetCGBPalUpdate
xor a
ld [wIntroSceneFrameCounter], a
@@ -749,7 +749,7 @@ IntroScene7: ; e4b3f (39:4b3f)
ld a, $90
ld [hWY], a
call Intro_ResetLYOverrides
callba ClearSpriteAnims
farcall ClearSpriteAnims
depixel 13, 27, 4, 0
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE
call _InitSpriteAnimStruct
@@ -787,7 +787,7 @@ IntroScene8: ; e4bd3 (39:4bd3)
.finish
ld de, SFX_INTRO_SUICUNE_2
call PlaySFX
callba DeinitializeAllSprites
farcall DeinitializeAllSprites
call NextIntroScene
ret
@@ -903,7 +903,7 @@ IntroScene11: ; e4c86 (39:4c86)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
call Intro_SetCGBPalUpdate
xor a
ld [wIntroSceneFrameCounter], a
@@ -1030,7 +1030,7 @@ IntroScene13: ; e4d6d (39:4d6d)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
depixel 13, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE
call _InitSpriteAnimStruct
@@ -1077,7 +1077,7 @@ IntroScene14: ; e4dfa (39:4dfa)
ret
.asm_e4e2c
callba DeinitializeAllSprites
farcall DeinitializeAllSprites
ret
.asm_e4e33
@@ -1140,7 +1140,7 @@ IntroScene15: ; e4e40 (39:4e40)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
call Intro_SetCGBPalUpdate
depixel 8, 5
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN_F
@@ -1213,7 +1213,7 @@ IntroScene17: ; e4ef5 (39:4ef5)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
call Intro_SetCGBPalUpdate
xor a
ld [wIntroSceneFrameCounter], a
@@ -1288,7 +1288,7 @@ IntroScene19: ; e4f7e (39:4f7e)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
ld hl, wSpriteAnimDict
xor a
ld [hli], a
@@ -1370,7 +1370,7 @@ IntroScene22: ; e5072 (39:5072)
jr nc, .done
ret
.done
callba DeinitializeAllSprites
farcall DeinitializeAllSprites
call NextIntroScene
ret
@@ -1457,7 +1457,7 @@ IntroScene26: ; e50bb (39:50bb)
ld [hWX], a
ld a, $90
ld [hWY], a
callba ClearSpriteAnims
farcall ClearSpriteAnims
call Intro_SetCGBPalUpdate
xor a
ld [wIntroSceneFrameCounter], a