changed more labels

This commit is contained in:
JimB16
2015-09-04 22:30:40 +02:00
parent d6a4dada40
commit c76a3c6ecd
7 changed files with 79 additions and 55 deletions

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@@ -35575,7 +35575,7 @@ INCLUDE "trainers/attributes.asm"
ReadTrainerParty: ; 39771
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
ret nz
@@ -35906,7 +35906,7 @@ endr
Battle_GetTrainerName:: ; 39939
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
ld hl, wd26b
jp nz, CopyTrainerName
@@ -36818,7 +36818,9 @@ endr
.ApplyLayers
ld hl, TrainerClassAttributes + 3
ld a, [wcfc0]
; If we have a battle in BattleTower just load the Attributes of the first TrainerClass (Falkner)
; so we have always the same AI, regardless of the loaded cass of trainer
ld a, [InBattleTowerBattle]
bit 0, a
jr nz, .asm_4412f
@@ -87453,7 +87455,7 @@ DoBadgeTypeBoosts: ; fbe24
and a
ret nz
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
ret nz