spriteface → objectface, consistent with the other script commands
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@@ -109,7 +109,7 @@ PokecenterNurseScript:
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farwritetext NurseTakePokemonText
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pause 20
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special StubbedTrainerRankings_Healings
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spriteface LAST_TALKED, LEFT
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objectface LAST_TALKED, LEFT
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pause 10
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special HealParty
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playmusic MUSIC_NONE
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@@ -117,7 +117,7 @@ PokecenterNurseScript:
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special HealMachineAnim
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pause 30
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special RestartMapMusic
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spriteface LAST_TALKED, DOWN
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objectface LAST_TALKED, DOWN
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pause 10
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checkphonecall ; elm already called about pokerus
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@@ -134,9 +134,9 @@ PokecenterNurseScript:
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.done
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farwritetext NurseGoodbyeText
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spriteface LAST_TALKED, UP
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objectface LAST_TALKED, UP
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pause 10
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spriteface LAST_TALKED, DOWN
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objectface LAST_TALKED, DOWN
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pause 10
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waitbutton
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