spriteface → objectface, consistent with the other script commands
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@@ -34,7 +34,7 @@ ClefairyDance:
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applymovement PLAYER, PlayerWalksUpToDancingClefairies
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pause 15
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appear MOUNTMOONSQUARE_ROCK
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spriteface MOUNTMOONSQUARE_FAIRY1, RIGHT
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objectface MOUNTMOONSQUARE_FAIRY1, RIGHT
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cry CLEFAIRY
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waitsfx
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pause 30
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@@ -54,10 +54,10 @@ ClefairyDance:
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follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2
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applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep7
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stopfollow
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spriteface MOUNTMOONSQUARE_FAIRY1, DOWN
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objectface MOUNTMOONSQUARE_FAIRY1, DOWN
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pause 10
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showemote EMOTE_SHOCK, MOUNTMOONSQUARE_FAIRY1, 15
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spriteface MOUNTMOONSQUARE_FAIRY1, DOWN
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objectface MOUNTMOONSQUARE_FAIRY1, DOWN
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cry CLEFAIRY
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pause 15
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follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2
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